Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Getting started
Farming
Mining
Fishing
Foraging
Crafting
NPCs
Quests
Achievements
Pets
Guilds and social
Mastery
Seasons
Marketplace
wiki
Recent changes
Random page
Help
StepHarvest Wiki
Search
Search
Appearance
Log in
Personal tools
Log in
View source for Marketplace
Page
Discussion
English
Read
View source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
View source
View history
General
What links here
Related changes
Page information
Cargo data
Appearance
move to sidebar
hide
←
Marketplace
You do not have permission to edit this page.
You can view and copy the source of this page.
The '''Marketplace''' is where crops, fish, minerals, and everything else you gather turns into gold. There are two ways to sell: a quick sale to the store, or a listing for other players. == Selling to the store == The store pays 60 percent of an item's base value, scaled up by the item's quality: {| class="wikitable" ! Quality !! Multiplier !! Example: Rubymelon (base value {{Gold|400}}) |- | {{Quality|regular}} || x1.0 || {{Gold|240}} |- | {{Quality|silver}} || x1.25 || {{Gold|300}} |- | {{Quality|gold}} || x1.5 || {{Gold|360}} |- | {{Quality|pristine}} || x2.0 || {{Gold|480}} |} The payout is rounded down and is always at least {{Gold|1}}. Note that only a {{Quality|pristine}} sale beats an item's base value at the store, everything below that sells under it. These multipliers are universal: they apply to every item in the game, not just crops. Item infoboxes across the wiki compute their price tables from this one rule. === Price dips === Store prices for an item dip temporarily when a lot of it has just been sold, by you or by the whole community, and recover within a day. If the payout looks lower than the table above, that is why. Spreading sales across different items avoids the dip. == Player listings == You can also list items for other players to buy. You set the price yourself, and the marketplace takes a 5 percent fee from the sale. Rare finds and {{Quality|pristine}} goods often fetch far more from players than from the store. [[Category:Economy| ]]
Pages included on this page:
Template:Currency/styles.css
(
view source
)
Template:Gold
(
view source
)
Template:ItemLink
(
view source
)
Template:ItemLink/styles.css
(
view source
)
Template:Quality
(
view source
)
Template:Quality/styles.css
(
view source
)
Return to
Marketplace
.
Search
Search
View source for Marketplace
Add topic